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Standard-issue JFG equipment, featuring a built-in charge gauge which allows for eight or so rapid-fire shots before needing a few seconds to refill. | |
A high-powered but inaccurate weapon, with the possibility of a very short lifespan if you let yourself get carried away by its frantic rate of fire! | Can be used in different ways according to your situation. Quickfire shots will do relatively little damage, but charging the weapon by holding down the Z Button will power a lethal blast. | |
Perfect for clearing a path through heavily-stacked odds. Just stand back, lock on and let loose a few of these babies... | ||
Portable long-range destruction on a massive scale. Fires direct volley of three spinning rockets with the power to take out just about any enemy you choose. | ||
A high-powered weapon, obviously most useful for long-range stealth shots. When in targeting mode (holding down the R button), the A and B Buttons control its zoom function. | ||
Short-ranged but a severe distraction to anyone it hits. Every bit as indiscriminate as any other weapon, of course, so be careful where you're aiming. | ||
An experimental combat device which channels a powerful electric current into its target. Effective against most enemies, but lacks the range of the more traditional weapons. |